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3d coat texture painting3/30/2023 ![]() Substance Painter won me over when I could finally paint using 'material' rather than individual textures. For me, I consider 3d coat to be a supplementary program to aid in the development of models rather than a main program. It wasn't until later that I used 3d coat to do very basic painting work (Zbrush was inefficient, in my opinion, by 'mainly' having polypainting - and still is, I think). I already had Zbrush but I barely used it and I liked the retopo workflow in 3d coat. I bought 3d coat AGES ago because of the retopology tools. Yes, they overlap, but it is apples and oranges comparing the two even though they are both, hypothetically, fruits. It's hard to compare when both programs are useful but they are not the same in terms of functionality. I have both programs and, well, while 3d coat does have painting tools, Substance Painter is basically a painting (and baking and rendering) program. That way you can see if the software is resource hungry or works fine on the PC you have.and also whether you 'click' with the software.and it clicks with you. However, Z-Brush, 3D Coat, Substance Painter etc. Does a software click with you? Is it intuitive, elegant and ease to use and learn? Or is it hard work? It's got to fit how you work, ultimately. Companies that give me a good deal, I reward them with my loyalty if the App' is lauded, of course. I always seek value in whatever software I buy. Like the poster above said, 'A no-brainer.' For me, personally in my case, If Z-Brush has painterly results.and Substance can do the 'overview' textures with fine procedural results to act as a base for 'naturalising' in Z-Brush.? Then the best of both worlds? (There's even Z-Brush Core which is very, very cheap if price is an issue but someone wants to try a 3D clay tool.) (I guess mine is Lightwave 3D 2018 (and my version 9.xxx) with Z-Brush 2018.) But I'm going to investigate Substance. 3D Coat (painterly 3D?) and RizonUV and still be cheaper than Z-Brush.and even get Lightwave 3D 2018 (upgrade/sale) for the same price.thereabouts. The RizonUV one looks very, very powerful. ![]() It's intuitive qualities have been lauded so it may well be worth a try.and if a sale for it comes up, I may 'jump' on it. ![]() But aren't all 3D apps more challenging to learn? Perhaps some are more straightforward than others.?) I've decided because of this thread to download it myself and see. (Are they on a par? Or 3D Coat just slightly behind? I haven't used 3D Coat, I've got it all on learning Z-Brush which is powerful but idiosyncratic. Is there a point to having this if you have Z-Brush? Looks a quality app' though. Seems quality natural media tools.and I love how you can paint over 'seams.' (I did the 'Shark Boy' tutorial on Pixelogic's site.)ģD Coat. But I've done some 3D painting in Z-Brush. and it has painterly brushes that you can brush on the model in 3D? But the new price (after the sale.) is quite the investment. Too good to pass up on.) I'm still learning that and Lightwave 3D. (They had a great sale on.and I got the PC cross version as well for the same sale price. But will it look a bit 'generic' with a less natural painterly feel? (1.69 gig download!) Looks very powerful and high end, gives finesse results. Is it order of magnitude 'modern' procedural texture generator meets Photoshop layers and Painting in 3D? Looks like a steal for the price? (I used to be plodding along with Bryce, Poser and Raydream Studio on a Power Mac.and had to buy a lot of texture collections to get me up and running.) Substance looks like a texture specialist app? It looks high end for gaming studios or anyone who wants top end results. Compared to where textures where back in looks stunning. Model, UV, Paint UVs and back to Modelling app to render seems like the holy grail. ![]() I see that getting a streamlined pipeline for eg. RP Schmidt, thank you for your advice on the other thread. ![]()
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